package main
import (
"fmt"
"os"
)
// 广度遍历
// 读取迷宫
func readMaze(filename string) [][]int {
file, err := os.Open(filename)
if err != nil {
panic(err) //这里先不做处理
}
var row, col int // 行 列
fmt.Fscanf(file, "%d %d ", &row, &col) // 这里要给row col赋值,所以取地址
maze := make([][]int, row)
for i := range maze {
//row行
maze[i] = make([]int, col) //每行col个
for j := range maze[i] {
// 赋值
fmt.Fscanf(file, "%d", &maze[i][j])
}
}
return maze
}
type point struct {
i, j int
}
var dirs = [4]point{
//上 左,下,右
{
-1, 0}, {
0, -1}, {
1, 0}, {
0, 1},
}
func (p point) add(q point) point {
return point{
p.i + q.i, p.j + q.j}
}
func (p point) at(grid [][]int) (int, bool) {
if p.i < 0 || p.j < 0 || p.i >= len(grid) || p.j >= len(grid[0]) {
return 0, false
}
return grid[p.i][p.j], true
}
func work(maze [][]int, start, end point) [][]int {
steps := make([][]int, len(maze))
for i := range steps {
steps[i] = make([]int, len(maze[i]))
}
Q := []point{
start} //队列 并且把那个起点放进去
for len(Q) > 0 {
cur := Q[0] //取出队列头的数据
Q = Q[1:]
if cur == end {
break
}
for _, dir := range dirs {
next := cur.add(dir)
val, ok := next.at(maze)
if !ok || val == 1 {
continue
}
val, ok = next.at(steps)
if !ok || val != 0 {
continue
}
if next == start {
continue
}
curStep, _ := cur.at(steps)
steps[next.i][next.j] = curStep + 1
Q = append(Q, next)
}
}
return steps
}
func main() {
maze := readMaze("maze/maze/maze.in")
for _, row := range maze {
for _, val := range row {
fmt.Printf("%d ", val)
}
fmt.Println()
}
steps := work(maze, point{
0, 0}, point{
len(maze) - 1, len(maze[0]) - 1})
for _, row := range steps {
for _, val := range row {
fmt.Printf("%3d ", val)
}
fmt.Println()
}
}